Nels Anderson — Firewatch, Design Constraints in Narrative Exploration / Walking Simulator Games [Talk on Indie Summit 2016 ]
examples
- Firewatch
- TRAILER https://gaming.youtube.com/watch?v=kZX3MgsRb0A
- GAMEPLAY https://gaming.youtube.com/watch?v=Qm0iHU-K-HQ
- Everybody’s Gone to the Rapture PS4
- TRAILER https://gaming.youtube.com/watch?v=NwA3o8fcbQw
- GAMEPLAY https://gaming.youtube.com/watch?v=TSquMU-TxMc4
- The Stanley Parable
- TRAILER https://gaming.youtube.com/watch?v=fBtX0S2J32Y
- FUN TRAILER https://gaming.youtube.com/watch?v=9DsMuHIjCMU
- GAMEPLAY https://gaming.youtube.com/watch?v=i8FzMI2KSTQ
- Dear Esther
- TRAILER: https://www.youtube.com/watch?v=D7VJ4lP-05A
- GAMEPLAY https://www.youtube.com/watch?v=hlGdbziSwEY
- Gone Home
- TRAILER https://www.youtube.com/watch?v=DMDaMK-9Tzc
- GAMEPLAY https://www.youtube.com/watch?v=Ak4wU8Gp2RQ
- Thirty Flights of Loving
- TRAILER https://gaming.youtube.com/watch?v=vcYAHaUS3Qw
- GAMEPLAY https://gaming.youtube.com/watch?v=eBQla-zZ6Uc
- The Vanishing of Ethan Carter
- TRAILER https://gaming.youtube.com/watch?v=xpJPh8ZNDa4
- GAMEPLAY https://gaming.youtube.com/watch?v=fVjaabZ_Zo8